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Hi, I'm Noa!

Welcome welcome welcome, everything found on this website is created with passion, love, and even more passion. But don't be fooled here, I'm actually not a skeleton, I swear.

Demoreels

Games

Projects

About

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Autodesk MayaUnreal Engine 5UnityPerforceJira / ConfluenceAdobe SuiteKeyframe AnimationMotion Capture Data + CleanupProcedural AnimationState MachinesRigging

About Me

I’m a 3D animator who really enjoys bringing characters to life. I like trying out different techniques and figuring out how to make movement full of character.

I’ve loved games since I was a kid, starting with Pokémon on my Nintendo DS, and that hasn’t changed. I still love to play games and usually try to complete everything, including all the achievements.

I like to carry that same mindset into my work by achieving the most complete result possible within the timeframe, spending a lot of love and effort into even the small details. Given that attitude, I am a big supporter of honest and constructive feedback, always looking for ways to improve and refine what I create.

Experience

Feb 2024 - Present

Gameplay Animator

Nacon Studio Ghent - Hunting Simulator 3

Setup the creation of animal animations for quadrupeds and bipeds. Developed expertise in Unreal Engine 5 animation blueprints and retargeting workflows in Maya.

Aug 2023 - Jan 2024

Previs & Layout Artist

Hotel Hungaria - Heidi: Rescue of the Lynx

Created shot sequences through camera placement, staging, and rough blocking and lighting based on storyboards and the director’s vision.

Feb 2023 - Jun 2023

Gameplay Animator Intern

Larian Studios - Baldur's Gate 3

Motion Capture, Character & Creature animation.

Sept 2018 - Jun 2023

3d Animation / VFX & 3d Production

Howest - Digital Arts & Entertainment

Bachelor degree - Cum Laude

Jan 2017 - Aug 2018

Animatiefilm

LUCA School Of Arts

Let's collaborate on something awesome!