Keyframe Animation2022

Tigglewick Set

Autodesk Maya

My first experience creating a basic animation set for a character I made game-ready. This project was part of a case study exploring how game animation works and what’s required to achieve a final result in-engine. I also did some basic implementation in Unreal Engine, getting familiar with how animations are set up and function within a game environment. Time frame: a week Used software: • Autodesk Maya

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