Keyframe Animation2022

Yellow Monster

Autodesk Maya

My first experience completing a character across the full pipeline: from design and sculpting to retopology, texturing, rigging, and finally animation. The main focus of this project was to get a solid grasp of each stage in character development, and to better understand what needs to be in place before animation can be applied. Time frame: A week Used software: • Autodesk Maya

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