Dream Bright
School Group Project Nominated at The BGA

Dream Bright

Autodesk MayaUnreal EnginePerforce

Gameplay Animator / Rigger

Dream Bright is a third-person, singleplayer experience that combines three different genres into a single game. Each game phase has its own genre. While exploring the day you will have every freedom to investigate every available nook and cranny. After entering the dream, the game turns into a 3D platformer and finally, in the night it turns into a stealth game. This project was created as part of my final year Group Projects course for Digital Arts and Entertainment at Howest University of Applied Sciences. It was completed over a period of 11 weeks. My contribution: • Created character rigs • Created animation sets • Procedural Animation Team: Sasha Vigneron Ruben Frans Sarah Feldmann Gillian Assi Sander Casier Ken Redant Bart Delvaux Used software: • Autodesk Maya • Unreal Engine 5 • Perforce

20 oct - 10 dec 2022 Team of 8 PC Windows / Available on Steam
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