Baldur's Gate 3
Game Of The Year 2023

Baldur's Gate 3

Autodesk MayaPerforce

Gameplay Animator Intern

At Larian Studios, I had the amazing opportunity to do my internship working on Baldur’s Gate 3, contributing to a variety of motion capture animations as well as creating keyframe animations for various creatures. Throughout the process, the team guided me across the entire game development pipeline, from gathering real life reference and stepping into the mocap suit myself to bringing a polished final product into the engine. My contribution: • Mocap pipeline • Creature animation • Character animation Mentors: Bryan Noter Alex Van Ooteghem Thierry Van Gyseghem Used software: • Autodesk Maya • Larian's In-House Engine • Perforce This incredible journey is something I will cherish forever. The opportunity to work on this project was simply unforgettable. I’m immensely grateful to everyone at Larian Studios, especially the animation department, for their guidance and support throughout my internship. I have learned so much from these talented people, and from day one, I felt a sense of belonging and comfort within the team.

13 feb - 9 jun 2023
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